research & workshops
Research, Workshop Execution
With technologies like AI, language assistants, and autonomous cars, designers face challenges that traditional design methods can't address. For example, classical models and prototypes cannot capture the full range of interactions that autonomous systems offer, making it difficult for designers to make precise decisions about user interactions. In this work, the concepts of "Animism" and "Mimesis" were researched and applied in various workshop formats.
This workshop served as a reference. Participants were given a topic and tasked with developing a product to be represented as a model. They had complete freedom in their approach, receiving no methodological input and deciding for themselves whether to work individually or in groups.
The outcome was a paper model of a transformable bin.
In this workshop, the methods of the object theatre workshop were tested to create models of interactive objects. The workshop encourages participants to adopt the perspective of an object in order to generate new ideas.
One of the outcomes was a concept for a flying book that seeks its owner's attention, flying toward them until they begin to read it.
Some games commonly used in improvisation theater were tested in this workshop as potential tools for ideating new objects. However, we underestimated the challenges of improvisation, leading to a chaotic session with no clear outcome. This suggests that either the workshop format needs to be tweaked or that this approach may not be suitable for the intended goals. (Chapeau to all improvisation actors!)
research & workshops
Research, Workshop Execution
With technologies like AI, language assistants, and autonomous cars, designers face challenges that traditional design methods can't address. For example, classical models and prototypes cannot capture the full range of interactions that autonomous systems offer, making it difficult for designers to make precise decisions about user interactions. In this work, the concepts of "Animism" and "Mimesis" were researched and applied in various workshop formats.
This workshop served as a reference. Participants were given a topic and tasked with developing a product to be represented as a model. They had complete freedom in their approach, receiving no methodological input and deciding for themselves whether to work individually or in groups.
The outcome was a paper model of a transformable bin.
In this workshop, the methods of the object theatre workshop were tested to create models of interactive objects. The workshop encourages participants to adopt the perspective of an object in order to generate new ideas.
One of the outcomes was a concept for a flying book that seeks its owner's attention, flying toward them until they begin to read it.
Some games which are used in improvisation theatre were tested within this workshop, which could be used for the ideation of an object. But during the execution of this workshop we frankly undererstimated the difficulty of improvisation which led to a quite chaotic workshop. (›Chapeau!‹ to every improvisation actor!)